Le club des pires pochettes d'albums au monde

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Le club des pires pochettes d'albums au monde

Messagede gandaube le Mer Déc 31, 2008 12:30 am

Allez à la pêche les gens, y'a de quoi faire ! :lol:


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:lol:

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:exite:

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:cool:

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:sweat:

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:ouch2:

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:louche:

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:bah:

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:DP

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:cache:

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:rage:

[Révéler] Spoiler:
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:|

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:what:

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:bah:

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:J :nerd: :nerd: :bouffon:

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:|

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:cool:



A vous, ça manque pas de matos, depuis l'histoire du disque :troll:
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Re: Le club des pires pochettes d'albums au monde

Messagede Phanto le Mer Déc 31, 2008 1:15 am

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Je sais pas si ce sont les pires, mais c'est celles qui m'ont le plus marqué dans ma collec' :nerd:

sinon

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"Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of wafer thin printed circuits that fill my complex. If the word hate was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate."
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Re: Le club des pires pochettes d'albums au monde

Messagede Pogo31 le Mer Déc 31, 2008 12:36 pm

Ouais toute les pochettes de metal quoi. Sinon pour rester dans l'actualité :

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Ouais bon j'ai la flemme en fait

Bonus pochette qui trippe, le prochain Animal Collective :
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Dernière édition par Pogo31 le Mer Déc 31, 2008 2:23 pm, édité 1 fois.
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Re: Le club des pires pochettes d'albums au monde

Messagede Phanto le Mer Déc 31, 2008 2:14 pm

Pogo31 a écrit:Ouais toute les pochettes de metal quoi.

Ce n'est qu'une très faible partie des pochettes de metal que je peux trouver dans ma sélection. Celle que je considère comme la pire visuellement parlant :p
"Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of wafer thin printed circuits that fill my complex. If the word hate was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate."
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Re: Le club des pires pochettes d'albums au monde

Messagede Pogo31 le Mer Déc 31, 2008 2:24 pm

En plus cowboy from hell est pas dégeu, pour une pochette metal, enfin comparé a la disco de metallica en tout cas.
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Re: Le club des pires pochettes d'albums au monde

Messagede Phanto le Mer Déc 31, 2008 2:27 pm

Quand même, comparé à leurs autres pochettes... vive le copier-coller à l'arrache des membres sur un fond lambda quoi.

Puis le type qui saute à droite :nerd:
"Hate. Let me tell you how much I've come to hate you since I began to live. There are 387.44 million miles of wafer thin printed circuits that fill my complex. If the word hate was engraved on each nanoangstrom of those hundreds of millions of miles it would not equal one one-billionth of the hate I feel for humans at this micro-instant. For you. Hate. Hate."
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Re: Le club des pires pochettes d'albums au monde

Messagede gandaube le Lun Fév 16, 2009 2:11 am

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Defense of the Ancients wow power leveling

Messagede lmno995 le Ven Mar 05, 2010 11:35 am

Defense of the Ancients wow power leveling
Win a match without losing any walls. This Achievement, a reference to DotA-AllStars, is extremely difficult for a Horde player to pull off right now because they need to defend for a full ten minutes. Until Blizzard implements the coin toss for Strand of the Ancients, Horde players must work much harder to defend walls. It's still doable, however, and a coordinated group can keep enemies from ever reaching the gates by staying on the docks, killing vehicles and players who pick up explosives. Difficult, but easier to do than Not Even a Scratch. Done on defense.
Difficulty: Hard


Master of WOW Strand of the Ancients is a fun and fast-paced Battleground which is about as perfect as Battlegrounds can be (barring the Horde-always-starts-first limitation). I'm sure many players got more than half of the Achievements done over one weekend, as many of them don't require much effort. The rest should follow soon enough. Completing this Achievement brings players one step closer to Battlemaster.

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Aion Archetype Preview - wow power leveling

Messagede lmno995 le Lun Mar 08, 2010 11:09 am

Aion Archetype Preview - The Warrior

This week Ten Ton Hammer takes a look at the warrior archetype,
Aion's
heavy tank class. If you enjoy standing toe to toe with your enemies and taking just as many hits to the face as you give this archetype may be just what you're looking for. The warrior is all about heavy armor, combos, and melee. During
Aion's
second beta weekend, Martuk got the chance to take a look at this class and provide some colorful commentary on how he felt about the experience.

Combos won’t be your only important thing to master. You’ll also need to start getting use to all the classic tanking skills that make us the meat shields we all know and love: Aggro Management! However, this won't become too big of a part of the gameplay until you reach level 10 and one of the first of these skills you’ll acquire is called Provoke. If the name itself isn’t self explanatory, it simply means you taunt your target to draw its ire. I'm not sure what the taunt entails, but one can assume it's probably something involving the enemy's mother, whip cream, and some lint covered barb-wire.

You can read the full preview here.
Discuss this and more on our forums.
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features to expand aion power leveling

Messagede lmno995 le Lun Mar 08, 2010 3:09 pm

World of Warcraft: The Burning Crusade will introduce a lot of new features to expand the game in many interesting and fun ways. One of these additions is the introduction of a new profession: jewelcrafting.

Jewelcrafters learn the art of creating beautiful jewelry and trinkets from metals and rare gems. By processing the raw ore mined from the various deposits and mineral veins, jewelcrafters can extract gems from the ore which they can then use for their craft. Although miners sometimes find gems while gathering ore, jewelcrafters mostly rely on their prospecting skills to get more of the precious stones.
Jewelcrafters work with gems in many different ways. If a jewelcrafter uses gems to create jewelry, he usually only needs the raw, uncut stones for his work. These rings, amulets, and trinkets function just like those that can already be found in the game, with a few notable exceptions. For example, jewelcrafters can learn to create gemmed figurines that they can carry in their trinket slots. While these figurines all provide passive benefits, they can also be used to provide the player with a short buff – just enough to give you that little damage boost or maybe that quick burst of extra healing power you may need in a tricky situation. These figurines will bind when picked up, so only jewelcrafters will be able to use their powers.

Another way jewelcrafters can use gems is by cutting them, preparing them to be used in socketed items. Gems come in many different colors and shapes. Different types of gems have different basic properties, and a gem's cut also determines the effect this gem will have. Jewelcrafters can learn several types of cuts for each kind of gem: the Azure Moonstone, for example, can be cut into a lustrous, stormy, solid, or sparkling Azure Moonstone, and each one of these cuts offers different bonuses when used in a socketable item. Placing cut gems into an item's sockets will add the bonuses of these gems to those of the item, allowing players to customize their equipment to better suit their individual play style or the different roles their class can fulfill.

At higher levels, socketed items and specially cut gems become an important part of an adventurer's "bag of tricks". Both armor and weapons can have sockets. Some socketed items can be found in dungeons, but the expansion will also introduce a lot of new recipes for all the professions, including many recipes that let leatherworkers, blacksmiths, and tailors create socketed items. Socketed items can be of uncommon, rare, or even epic quality. An item's sockets can also have a specific color; if you put a gem of a matching color in each socket, the item will reward you with a special stat bonus beyond the gems' regular effects. However, you can also put gems of a different color in these slots if you would rather have a specific gem's effect instead of the added bonus.

Any character can insert gems into an item's sockets – you do not need to be a jewelcrafter to do that. However, you will need to ask a jewelcrafter or become one yourself to obtain most of the gems you can socket. Another source of cut gems are the expansion's high-level bosses. There are rumors that some of these monsters hold stones with powers beyond those of regular gems, but getting your hands on these jewels might prove to be a most formidable challenge; it seems unlikely that their owners would part with their precious stones willingly.


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ugg boots

Messagede cdef944 le Ven Mar 12, 2010 3:43 pm

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aion gold Stigma List

Messagede lmno995 le Jeu Avr 08, 2010 8:01 pm

Aion Chanter Stigma List

It's never easy being a hybrid class. You can't do it all 100%, so you have to pick and choose the right stigmas. Without proper customization, you might have nothing to fall back on besides Healing Light when the life bars start plummeting, or no way to get the huge hit in on a parry, and having to settle for a Parrying Strike. Settle no more! Plan out your stigmas for your Chanter now, with our list over here!
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